#ifndef MESHLAB_PARAMETRIZATOR
#define MESHLAB_PARAMETRIZATOR

#include <defines.h>


#include <param_collapse.h>
#include <param_flip.h>


#include <param_mesh.h>
#include <iso_parametrization.h>

///auxiliary structures

#include <vcg/complex/algorithms/clean.h>
#include <vcg/complex/complex.h>
#include <vcg/complex/algorithms/update/topology.h>
#include <vcg/complex/algorithms/update/bounding.h>

// update topology
#include <vcg/complex/algorithms/update/normal.h>
//#include <vcg/complex/algorithms/update/edges.h>


// local optimization
#include <vcg/complex/algorithms/local_optimization.h>


#include <local_parametrization.h>
#include <mesh_operators.h>
#include <vcg/space/color4.h>
#include <dual_coord_optimization.h>
#include <float.h>
#include <levmar.h>
#ifndef _MESHLAB
#include <wrap/io_trimesh/export_ply.h>
#endif
//#include <EquilaterizeMesh.h>

#include <opt_patch.h>
#include <local_optimization.h>
#include <statistics.h>
#include <stat_remeshing.h>

//extern int step_global;
//
//int time_opt;

///Flip function
class MyTriEdgeFlip : public vcg::tri::ParamEdgeFlip<BaseMesh>{};
class MyTriEdgeCollapse: public vcg::tri::ParamEdgeCollapse<BaseMesh>{};

///THIS CLASS MAINTAINS STRUCTURES WHICH ARE USED FOR PARAMETRIZATION
///TOGETHER WITH METHOD FOR COLORIZATION FOR VISUALIZATION PURPOSES

class IsoParametrizator{

public:
     enum ReturnCode{MultiComponent,
                                                    NonSizeCons,
                                                    NonManifoldE,
                                                    NonManifoldV,
                                                    NonWatertigh,
                                                    FailParam,Done};


    BaseMesh final_mesh;
    BaseMesh base_mesh;
    typedef BaseMesh::ScalarType ScalarType;
    typedef BaseMesh::CoordType CoordType;
    vcg::CallBackPos *cb;
    EnergyType EType;
private:

    void InitVoronoiArea()
    {
        ///area deviation respect to original
        for (unsigned int i=0;i<base_mesh.face.size();i++)
            base_mesh.face[i].areadelta=0;

        for (unsigned int i=0;i<final_mesh.vert.size();i++)
            final_mesh.vert[i].area=0;

        for (unsigned int i=0;i<final_mesh.face.size();i++)
        {
            BaseFace *f=&final_mesh.face[i];
            ScalarType areaf= (ScalarType)DoubleArea(*f)/2.0;//(((f->V(1)->P()-f->V(0)->P())^(f->V(2)->P()-f->V(0)->P())).Norm())/2.0;
            f->V(0)->area+=areaf/(ScalarType)3.0;
            f->V(1)->area+=areaf/(ScalarType)3.0;
            f->V(2)->area+=areaf/(ScalarType)3.0;
        }
    }

    template <class MeshType>
    void InitializeStructures(MeshType *mesh)
    {
        ///cleaning of initial mesh
        /*int dup = */vcg::tri::Clean<MeshType>::RemoveDuplicateVertex(*mesh);
        /*int unref =  */vcg::tri::Clean<MeshType>::RemoveUnreferencedVertex(*mesh);

        vcg::tri::Allocator<MeshType>::CompactFaceVector(*mesh);
        vcg::tri::Allocator<MeshType>::CompactVertexVector(*mesh);

        ///copy
        base_mesh.Clear();
        final_mesh.Clear();
        vcg::tri::Append<BaseMesh,MeshType>::Mesh(base_mesh,*mesh);
        vcg::tri::Append<BaseMesh,MeshType>::Mesh(final_mesh,*mesh);

        ///update auxiliary structures
        UpdateStructures(&base_mesh);
        UpdateStructures(&final_mesh);
        vcg::tri::UpdateTopology<BaseMesh>::TestFaceFace(base_mesh);
        vcg::tri::UpdateTopology<BaseMesh>::TestFaceFace(final_mesh);

        ///initialization of statistics
        //stat.Init(&base_mesh,&final_mesh);

        ///copy original color
        for (unsigned int i=0;i<final_mesh.vert.size();i++)
            final_mesh.vert[i].OriginalCol=final_mesh.vert[i].C();

        ///set brother vertices and default father
        /*unsigned int i=0;*/
        for (unsigned int i=0;i<base_mesh.vert.size();i++)
        {
            base_mesh.vert[i].brother=&final_mesh.vert[i];
            base_mesh.vert[i].RPos=base_mesh.vert[i].P();
        }

        /*///area deviation respect to original
        for (unsigned int i=0;i<base_mesh.face.size();i++)
            base_mesh.face[i].areadelta=0;

        for (unsigned int i=0;i<final_mesh.vert.size();i++)
            final_mesh.vert[i].area=0;*/

        for (unsigned int i=0;i<base_mesh.vert.size();i++){
            base_mesh.vert[i].brother=&final_mesh.vert[i];
            //final_mesh.vert[i].father=base_mesh.vert[i].VFp();
            //assert(!base_mesh.vert[i].VFp()->IsD());
            CoordType bary=CoordType(0,0,0);
            bary.V(base_mesh.vert[i].VFi())=1;
            //final_mesh.vert[i].Bary=bary;
            AssingFather(final_mesh.vert[i],base_mesh.vert[i].VFp(),bary,base_mesh);
        }

        ///initialize area per vertex

        for (unsigned int i=0;i<final_mesh.vert.size();i++){
            BaseFace* father=final_mesh.vert[i].father;
            CoordType bary=final_mesh.vert[i].Bary;
            father->vertices_bary.push_back(std::pair<BaseVertex*,vcg::Point3f>(&final_mesh.vert[i],bary));
        }

        ///testing everything is ok
        for (unsigned int i=0;i<final_mesh.vert.size();i++)
        {
            final_mesh.vert[i].RPos=final_mesh.vert[i].P();
            CoordType test=ProjectPos(final_mesh.vert[i]);
            assert((test-final_mesh.vert[i].P()).Norm()<0.000001);
        }

        ////initialization for decimation
        //base_mesh.en=0;
        InitIMark();
    vcg::tri::UpdateFlags<BaseMesh>::VertexClear(base_mesh);
    vcg::tri::UpdateFlags<BaseMesh>::FaceClear(base_mesh);
    InitVoronoiArea();
    }

    void InitIMark()
    {
    vcg::tri::IMark(base_mesh)=0;
    vcg::tri::InitFaceIMark(base_mesh);
    vcg::tri::InitVertexIMark(base_mesh);
    }


  void ParaDecimate(vcg::tri::ParamEdgeCollapseParameter &pecp,
                    const int &targetFaces,
                    const int &interval,
                    bool execute_flip=false)
    {
    vcg::LocalOptimization<BaseMesh> DeciSession(base_mesh,&pecp);
        DeciSession.Init<MyTriEdgeCollapse >();

        PatchesOptimizer<BaseMesh>::HresMesh()=&final_mesh;
        PatchesOptimizer<BaseMesh>::BaseMesh()=&base_mesh;

        MyTriEdgeFlip::Accuracy()=accuracy;

        int flip_todo=4;
        int next_flip_num=targetFaces;
        std::vector<int> stop_points;

        if (execute_flip)
        {
            stop_points.resize(flip_todo+2);///number of flips + save stack point + final stop

            for (int i=0;i<flip_todo;i++)
            {
                next_flip_num=(int)((ScalarType)next_flip_num*flip_factor);
                stop_points[i]=next_flip_num;
            }
            stop_points[flip_todo]=targetFaces+interval;
            stop_points[flip_todo+1]=targetFaces;
            std::sort(stop_points.begin(),stop_points.end());
        }
        else
        {
            stop_points.resize(2);
            stop_points[0]=targetFaces;
            stop_points[1]=targetFaces+interval;
        }

        ///find the point where save stack is defined
        int pos_stack=-1;
        for (unsigned int i=0;i<stop_points.size();i++)
        {
            if (stop_points[i]==(targetFaces+interval))
                pos_stack=i;
        }


        assert(pos_stack!=-1);

        bool do_flip=false;
        bool save_status=false;
        int curr_limit=stop_points.size()-1;
        bool not_heap_empty=true;
        //bool check_status=false;
        while ((base_mesh.fn>targetFaces)&&(not_heap_empty))
        {
            do_flip=false;

            int curr_num=base_mesh.fn;

            int next_num;
            if (!save_status)
                next_num=curr_num-1000;
            else
                next_num=curr_num-2;

            if ((curr_limit>=0)&&(next_num<stop_points[curr_limit]))
            {
                next_num=stop_points[curr_limit];

                if (curr_limit==pos_stack)
                    save_status=true;
                else
                if ((curr_limit!=0)&&(execute_flip))
                    do_flip=true;

                curr_limit--;
            }



            DeciSession.SetTargetSimplices(next_num);
            not_heap_empty=DeciSession.DoOptimization();



            if (do_flip)
            {
        FlipStep(pecp);
                vcg::tri::UpdateTopology<BaseMesh>::FaceFace(base_mesh);
                vcg::tri::UpdateTopology<BaseMesh>::VertexFace(base_mesh);
                InitIMark();
                DeciSession.h.clear();
                DeciSession.Init<MyTriEdgeCollapse >();
                if (flip_todo>0)
                {
                    next_flip_num=(int)(((ScalarType)next_flip_num)/flip_factor);
                    flip_todo--;
                }
            }
            /*#ifndef _MESHLAB

            #endif*/
            PrintAttributes();
            if (save_status)
            {
                #ifndef _MESHLAB
                printf("SAVING CURRENT STATUS....face_num: %d\n",curr_num);
                #endif
                SaveCurrentStatus();
                InitIMark();
                DeciSession.h.clear();
                DeciSession.Init<MyTriEdgeCollapse >();
            }

            testParametrization<BaseMesh>(base_mesh,final_mesh);

        }


    }

    ///ASSOCIATE SURVIVED VERTEX FROM DECIMATION
    void AssociateRemaining()
    {
        printf("\n ASSOCIATE REMAINING \n");
        for (unsigned int i=0;i<base_mesh.vert.size();i++)
            if (base_mesh.vert[i].brother!=NULL)
            {
                BaseVertex* v=&base_mesh.vert[i];
                BaseVertex* vb=v->brother;
                vcg::face::VFIterator<BaseFace> vfi2(v);
                ///take the face that has lower number of vertices
                BaseFace *fmin=vfi2.F();
                int index=vfi2.I();
        size_t sizeMin=fmin->vertices_bary.size();
                while (!vfi2.End())
                {
                    BaseFace *f=vfi2.F();
                    if (f->vertices_bary.size()<sizeMin)
                    {
                        sizeMin=f->vertices_bary.size();
                        fmin=f;
                        index=vfi2.I();
                    }
          ++vfi2;
                }
                CoordType bary=CoordType(0,0,0);
                bary[index]=1.f;
                fmin->vertices_bary.push_back(std::pair<BaseVertex*,vcg::Point3f>(vb,bary));
                AssingFather(*vb,fmin,bary,base_mesh);
                /*vb->father=f;
                assert(!f->IsD());
                vb->Bary=bary;*/
                v->brother=NULL;
            }
    }

    struct vert_para
        {
            ScalarType dist;
            BaseVertex *v;
      bool operator <(const vert_para &other) const
            {return (dist>other.dist);}
        };

  void FinalOptimization(vcg::tri::ParamEdgeCollapseParameter *pecp)
    {
        char ret[200];
        sprintf(ret," PERFORM GLOBAL OPTIMIZATION initializing... ");
        (*cb)(0,ret);

        std::vector<vert_para> ord_vertex;
        ord_vertex.resize(base_mesh.vn);
        for (unsigned int i=0;i<base_mesh.vert.size();i++)
            if (!base_mesh.vert[i].IsD())
            {
                BaseVertex *v=&base_mesh.vert[i];
                ScalarType val=StarDistorsion<BaseMesh>(&base_mesh.vert[i]);
                //printf("i: %d\n",i);
                ord_vertex[i].dist=val;
                ord_vertex[i].v=v;
            }

        std::sort(ord_vertex.begin(),ord_vertex.end());
        for (unsigned int i=0;i<ord_vertex.size();i++)
        {
                printf("%3.3f\n",ord_vertex[i].dist);
        SmartOptimizeStar<BaseMesh>(ord_vertex[i].v,base_mesh,pecp->Accuracy(),EType);
        }
    }


    template <class MeshType>
    ReturnCode InitBaseMesh(MeshType *mesh,
        const int &targetFaces,
        const int &interval,
        bool execute_flip=true,
        bool test_interpolation=true)
    {
    vcg::tri::UpdateFlags<MeshType>::VertexClearV(*mesh);
    vcg::tri::UpdateFlags<MeshType>::FaceClearV(*mesh);

    ///TEST PRECONDITIONS
    ReturnCode ret=Preconditions(*mesh);

    if (ret!=Done) return ret;

        ///INITIALIZATION
        InitializeStructures<MeshType>(mesh);

    vcg::tri::ParamEdgeCollapseParameter pecp;
    pecp.Accuracy()=accuracy;
    pecp.HresMesh()=&final_mesh;

    ///DECIMATION & PARAMETRIZATION
    ParaDecimate(pecp, targetFaces,interval,execute_flip);

        ///SET BEST FIND STOP POINT
        bool isOK=SetBestStatus(test_interpolation);
        if ((!isOK)&&(test_interpolation))
            return FailParam;

        ///THEN CLEAR STACK
        ClearStack();

        ///LAST FLIP STEP
        if (execute_flip)
      FlipStep(pecp);

        vcg::tri::UpdateTopology<BaseMesh>::FaceFace(base_mesh);
        vcg::tri::UpdateTopology<BaseMesh>::VertexFace(base_mesh);
        vcg::tri::UpdateTopology<BaseMesh>::TestVertexFace(base_mesh); ///TEST

        UpdateStructures(&base_mesh);
        #ifndef _MESHLAB
        if (execute_flip)
        {
            printf("\n POST LAST FLIP: \n");
            PrintAttributes();
        }
        #endif

        ///ASSOCIATE REMAINING VERTICES TO ONE FACE
        AssociateRemaining();

        ///LAST OPTIMIZATION STEP ON STARS
        if (execute_flip)
      FinalOptimization(&pecp);

        #ifndef _MESHLAB
        if (execute_flip)
        {
            printf("\n POST STAR OPT: \n");
            PrintAttributes();
        }
        #endif
        return Done;
    }

    void CompactBaseDomain()
    {
        /*testParametrization<BaseMesh>(base_mesh,final_mesh);
        system("pause");*/
        vcg::tri::Allocator<BaseMesh>::CompactVertexVector(base_mesh);
        vcg::tri::Allocator<BaseMesh>::CompactFaceVector(base_mesh);
        UpdateStructures(&base_mesh);
        ///reassing
        //for (int i=0;i<(int)base_mesh.face.size();i++)
        for (int i=0;i<(int)base_mesh.face.size();i++)
        {
            int size=base_mesh.face[i].vertices_bary.size();
            /*assert(size>0);*/
            for (int j=0;j<size;j++)
            {
                BaseVertex* son=base_mesh.face[i].vertices_bary[j].first;
                CoordType bary=base_mesh.face[i].vertices_bary[j].second;
                /*son->father=&base_mesh.face[i];
                assert(!base_mesh.face[i].IsD());
                son->Bary=bary;*/
                AssingFather(*son,&base_mesh.face[i],bary,base_mesh);
            }
        }
        /*testParametrization<BaseMesh>(base_mesh,final_mesh);
        system("pause");*/
    }

    ///save the current status of the parameterization
    void SaveCurrentStatus()
    {
        ///copy
        ParaStack.push_back(ParaInfo());
        ParaStack.back().AbsMesh=new BaseMesh();
        BaseMesh *mesh=ParaStack.back().AbsMesh;
        CompactBaseDomain();

        vcg::tri::Append<BaseMesh,BaseMesh>::Mesh(*mesh,base_mesh);


        for (unsigned int i=0;i<base_mesh.vert.size();i++)
                mesh->vert[i].RPos=base_mesh.vert[i].RPos;

        ///copy linking for parameterization information
        int k=0;
        for (unsigned int i=0;i<base_mesh.face.size();i++)
        {
            if (!base_mesh.face[i].IsD())
            {
                int size=base_mesh.face[i].vertices_bary.size();
                mesh->face[k].vertices_bary.resize(size);
                for (int j=0;j<size;j++)
                {
                    mesh->face[k].vertices_bary[j].first=base_mesh.face[i].vertices_bary[j].first;
                    mesh->face[k].vertices_bary[j].second=base_mesh.face[i].vertices_bary[j].second;
                }
                k++;
            }
        }
        //ParaStack.push_back(ParaInfo());
        /*ParaStack.back().AbsMesh=mesh;*/
        ScalarType valL2=ApproxL2Error(final_mesh);
        ParaStack.back().L2=valL2;
        ScalarType val0=ApproxAreaDistortion<BaseMesh>(final_mesh,mesh->fn);
        ParaStack.back().AreaDist=val0;
        ScalarType val1=ApproxAngleDistortion<BaseMesh>(final_mesh);
        ParaStack.back().AngleDist=val1;
        ParaStack.back().AggrDist=geomAverage<ScalarType>(val0+(ScalarType)1.0,val1+(ScalarType)1.0,3,1)-(ScalarType)1;
        ParaStack.back().Regular=NumRegular<BaseMesh>(*mesh);
        //ParaStack.back().distorsion=geomAverage<double>(val0,val1,3,1);
        ScalarType val2=ParaStack.back().AggrDist;
        ParaStack.back().num_faces=mesh->fn;
        ParaStack.back().ratio=val2*sqrt((ScalarType)mesh->fn);
    }

    void RestoreStatus(const int &index_status)
    {
        ///delete current base mesh
        base_mesh.Clear();
        BaseMesh *to_restore=ParaStack[index_status].AbsMesh;

        ///restore saved abstract mesh and link
        vcg::tri::Append<BaseMesh,BaseMesh>::Mesh(base_mesh,*to_restore);
        for (unsigned int i=0;i<to_restore->face.size();i++)
        {
            int size=to_restore->face[i].vertices_bary.size();
            base_mesh.face[i].vertices_bary.resize(size);
            for (int j=0;j<size;j++)
            {
                BaseVertex * vert=to_restore->face[i].vertices_bary[j].first;
                CoordType bary=to_restore->face[i].vertices_bary[j].second;
#ifdef _DEBUG
                bool done=NormalizeBaryCoords(bary);
                assert(done);
#else
                NormalizeBaryCoords(bary);
#endif
                base_mesh.face[i].vertices_bary[j].first=vert;
                base_mesh.face[i].vertices_bary[j].second=bary;

                AssingFather(*vert,&base_mesh.face[i],bary,base_mesh);

                //vert->father=&base_mesh.face[i];
                //assert(!base_mesh.face[i].IsD());
                //vert->Bary=bary;
            }
        }
        UpdateTopologies<BaseMesh>(&base_mesh);

        ///copy rest pos
        for (unsigned int i=0;i<to_restore->vert.size();i++)
        {
            base_mesh.vert[i].RPos=to_restore->vert[i].RPos;
            base_mesh.vert[i].P()=to_restore->vert[i].P();
        }
        /*///clear stack of meshes
        ClearStack();*/
    }

    ///clear the durrent stack
    void ClearStack()
    {
        for (unsigned int i=0;i<ParaStack.size();i++)
            delete(ParaStack[i].AbsMesh);
        ParaStack.clear();
    }

    ScalarType GetStatusVal(const int &index)
    {
        switch (SMode)
        {
        case (SM_Area): return ParaStack[index].AreaDist;
            break;
        case (SM_Angle):return ParaStack[index].AngleDist;
            break;
        case (SM_Corr):return ParaStack[index].AggrDist;
            break;
        case (SM_Reg):return (ScalarType)ParaStack[index].Regular;
            break;
        case (SM_Smallest):return (ScalarType)ParaStack[index].num_faces;
            break;
        case (SM_L2):return ParaStack[index].L2;
            break;
        default:return ParaStack[index].ratio;
            break;
        }
    }

    ///return true if possible to construct an Isoparametrization
    bool TestInterpolation()
    {
            ParamMesh para_mesh1;
            AbstractMesh abs_mesh1;
            ExportMeshes(para_mesh1,abs_mesh1);

            ///constrauct an ISOPARAM
            IsoParametrization IsoParam1;
            return(IsoParam1.Init(&abs_mesh1,&para_mesh1));
    }

    ///set the best value considering the ratio value
    bool SetBestStatus(bool test_interpolation)
    {
        if (ParaStack.size() == 0)
            return false;
        std::sort(ParaStack.begin(),ParaStack.end());
        int indexmin=0;
        bool isOK_interp;

        if (test_interpolation)
            isOK_interp=false;
        else
            isOK_interp=true;

        RestoreStatus(indexmin);
        if (test_interpolation)
        {
            while ((!isOK_interp)&&(indexmin<(int)ParaStack.size()))
            {
                isOK_interp=TestInterpolation();
                if (!isOK_interp)
                {
                    indexmin++;
                    if (indexmin<(int)ParaStack.size())
                        RestoreStatus(indexmin);
                }
            }
        }

        ///clear stack of meshes



#ifndef _MESHLAB
        for (unsigned int i=0;i<ParaStack.size();i++)
        {

            printf("faces %d, Area %.4f, Angle %.4f, Corr %.4f, non Reg %d,L2 %.4f,Heuristic %.4f\n",
                ParaStack[i].num_faces,
                ParaStack[i].AreaDist,
                ParaStack[i].AngleDist,
                ParaStack[i].AggrDist,
                ParaStack[i].Regular,
                ParaStack[i].L2,
                ParaStack[i].ratio);
        }
        if ((isOK_interp)||(!test_interpolation))
            printf("Chosen to stop at %d faces \n",ParaStack[indexmin].num_faces);
        else
            printf("Not a right Interpolation Domain is found");
#endif

        ClearStack();
        isOK_interp=TestInterpolation();
        return (isOK_interp);
    }

public:

    enum StopMode{
        SM_Euristic,
        SM_Area,
        SM_Angle,
        SM_Corr,
        SM_Reg,
        SM_Smallest,
        SM_L2
    };

    ///parameters
    StopMode SMode;
    int lower_limit;
    int interval;
    int accuracy;
    //end parameters

    MyTriEdgeCollapse *next_oper;
    MyTriEdgeFlip *next_flip;
    BaryOptimizatorDual<BaseMesh> *BaryOptDemo;
    vcg::LocalOptimization<BaseMesh> *FlipSession;

    int TimeStepDeci,TimeStepFlip;

    struct ParaInfo
    {
        ScalarType AggrDist;
        ScalarType AreaDist;
        ScalarType AngleDist;
        int Regular;
        int num_faces;
        ScalarType ratio;
        ScalarType L2;
        BaseMesh * AbsMesh;

        static StopMode& SM()
        {
            static StopMode S;
            return S;
        }

    inline bool operator < (const ParaInfo &P_info) const{
            switch (SM())
            {
            case (SM_Area): return AreaDist<P_info.AreaDist;
                break;
            case (SM_Angle):return AngleDist<P_info.AngleDist;
                break;
            case (SM_Corr):return AggrDist<P_info.AggrDist;
                break;
            case (SM_Reg):return Regular<P_info.Regular;
                break;
            case (SM_Smallest):return num_faces<P_info.num_faces;
                break;
            case (SM_L2):return L2<P_info.L2;
                break;
            default:return ratio<P_info.ratio;
                break;
            }
        }

    };

    std::vector<ParaInfo> ParaStack;

    ///PRECONDITIONS
    template <class MeshType>
    ReturnCode Preconditions(MeshType &mesh)
    {
        bool b;
        vcg::tri::UpdateTopology<MeshType>::FaceFace(mesh);
    if(vcg::tri::Clean<MeshType>::CountNonManifoldEdgeFF(mesh)>0 ) return NonManifoldE;
    if(vcg::tri::Clean<MeshType>::CountNonManifoldVertexFF(mesh)>0 ) return NonManifoldV;

        b=vcg::tri::Clean<MeshType>::IsSizeConsistent(mesh);
        if (!b)	return NonSizeCons;

    int cc=vcg::tri::Clean<MeshType>::CountConnectedComponents(mesh);
    if(cc>1) return MultiComponent;

    int boundaryEdgeNum, internalEdgeNum,nonManif;
    vcg::tri::Clean<MeshType>::CountEdgeNum(mesh,internalEdgeNum,boundaryEdgeNum,nonManif);
    if(boundaryEdgeNum>0) return NonWatertigh;

        return Done;
    }

    ///perform a global optimization step
    void GlobalOptimizeStep()
    {
#ifndef _MESHLAB
      printf("\n GLOBAL OPTIMIZATION \n");
#endif
      BaryOptimizatorDual<BaseMesh> BaryOpt;
      BaryOpt.Init(base_mesh,final_mesh,cb,accuracy,EType);
      BaryOpt.Optimize(4.0f/(float)accuracy,accuracy*4);
#ifndef _MESHLAB
      printf("\n POST DUAL OPT:	\n");
      PrintAttributes();
#endif
    }

    template <class MeshType>
    void ScaleMesh(MeshType &m,
                                 const ScalarType &factor)
    {
    for (size_t i=0;i<m.vert.size();i++)
            if (!m.vert[i].IsD())
                m.vert[i].P()*=factor;
    }

    template <class MeshType>
    void TranslateMesh(MeshType &m,const typename MeshType::CoordType &vect)
    {
    for (size_t i=0;i<m.vert.size();i++)
            if (!m.vert[i].IsD())
                m.vert[i].P()+=vect;
    }

    ///PARAMETRIZATION FUNCTIONS
    ///initialize the mesh
    template <class MeshType>
  ReturnCode Parametrize(MeshType *mesh,vcg::tri::ParamEdgeCollapseParameter &pecp,bool Two_steps=true,EnergyType _EType=EN_EXTMips)
    {
        EType=_EType;
//		MyTriEdgeCollapse::EType()=EType;
//		MyTriEdgeFlip::EType()=EType;
    pecp.EType()=_EType;
        ///clean unreferenced vertices
        vcg::tri::Clean<MeshType>::RemoveUnreferencedVertex(*mesh);
        /*bool done;*/
        const int limit0=15000;//00;
        const int limit1=30000;

        vcg::tri::UpdateBounding<MeshType>::Box(*mesh);
        ScalarType factor=100.0/mesh->bbox.Diag();
        typename MeshType::CoordType transl=-mesh->bbox.Center();
        TranslateMesh(*mesh,transl);
        ScaleMesh(*mesh,factor);
        if ((!Two_steps)||(lower_limit>limit0)||(mesh->fn<limit1))
        {
            ReturnCode res=InitBaseMesh<MeshType>(mesh,lower_limit,interval,true,true);
            ScaleMesh(*mesh,1.0/factor);
            TranslateMesh(*mesh,-transl);
            if (res!=Done)
                return res;
        }
        else
        {
            ///do a first parametrization step
            printf("\n STEP 1 \n");
            InitVoronoiArea();
            ReturnCode res=InitBaseMesh<MeshType>(mesh,limit0,1,false,false);
            ScaleMesh(*mesh,1.0/factor);
            TranslateMesh(*mesh,-transl);
            if (res!=Done)
                return res;

            ParamMesh para_mesh0;
            AbstractMesh abs_mesh0;
            //AbstractMesh abs_mesh_test;
            ExportMeshes(para_mesh0,abs_mesh0);

            printf("\n STEP 2 \n");
            res=InitBaseMesh<AbstractMesh>(&abs_mesh0,lower_limit,interval,true,true);
            if (res!=Done)
                return res;


            ParamMesh para_mesh1;
            AbstractMesh abs_mesh1;
            ExportMeshes(para_mesh1,abs_mesh1);


            ///constrauct an ISOPARAM
            printf("\n STEP 2.5 \n");
            IsoParametrization IsoParam1;
            bool done=IsoParam1.Init(&abs_mesh1,&para_mesh1,true);

            if (!done)
                return FailParam;

            printf("\n merging 0 \n");
            ///copy initial mesh
            final_mesh.Clear();
            base_mesh.Clear();
            vcg::tri::Append<BaseMesh,ParamMesh>::Mesh(final_mesh,para_mesh0);
            vcg::tri::Append<BaseMesh,AbstractMesh>::Mesh(base_mesh,abs_mesh1);
            ///scale by a factor

            UpdateTopologies<BaseMesh>(&final_mesh);
            UpdateTopologies<BaseMesh>(&base_mesh);

            for (int i=0;i<(int)base_mesh.vert.size();i++)
                base_mesh.vert[i].RPos=abs_mesh1.vert[i].P();
            for (int i=0;i<(int)final_mesh.vert.size();i++)
                final_mesh.vert[i].RPos=para_mesh0.vert[i].P();

            ///finally merge in between
            for (int i=0;i<(int)para_mesh0.vert.size();i++)
            {
                ///get the index of the first parametrization process
                int Index0=para_mesh0.vert[i].T().N();
                ///find the parametrization coordinates
                vcg::Point2<ScalarType> p2bary=para_mesh0.vert[i].T().P();
                CoordType bary0=CoordType (p2bary.X(),p2bary.Y(),1-p2bary.X()-p2bary.Y());
                bool isOK=NormalizeBaryCoords(bary0);
                assert(isOK);
        assert(size_t(Index0)<para_mesh1.face.size());

                ///get the correspondent face
                ParamFace *f1=&para_mesh1.face[Index0];
                int I_final=-1;
                vcg::Point2<ScalarType> UV_final;
                IsoParam1.Phi(f1,bary0,I_final,UV_final);
        assert(size_t(I_final)<abs_mesh1.face.size());

                CoordType bary2=CoordType(UV_final.X(),UV_final.Y(),1-UV_final.X()-UV_final.Y());
                isOK=NormalizeBaryCoords(bary2);
                assert(isOK);
                //final_mesh.vert[i].father=&base_mesh.face[I_final];
                //assert(!base_mesh.face[I_final].IsD());
                //final_mesh.vert[i].Bary=bary2;
                AssingFather(final_mesh.vert[i],&base_mesh.face[I_final],bary2,base_mesh);
            }

            ///set father to son link
            for (int i=0;i<(int)final_mesh.vert.size();i++)
            {
                BaseFace* base_f=final_mesh.vert[i].father;
                CoordType bary=final_mesh.vert[i].Bary;
                assert((bary.X()>=0)&&(bary.Y()>=0));
                assert((bary.X()<=1)&&(bary.Y()<=1));
                assert(bary.X()+bary.Y()<=1.0001);
                base_f->vertices_bary.push_back(std::pair<BaseVertex *,CoordType>(&final_mesh.vert[i],bary));
            }
         InitVoronoiArea();
     FinalOptimization(&pecp);
         printf("STEP 3 \n");
        }
        ///finally perform the final optimization step
        InitVoronoiArea();
        //FinalOptimization();
        GlobalOptimizeStep();

        CoordType ntransl = CoordType::Construct(-transl);

        ScaleMesh(final_mesh,1.0/factor);
        TranslateMesh(final_mesh,ntransl);
        ScaleMesh(base_mesh,1.0/factor);
        TranslateMesh(base_mesh,ntransl);
        return Done;
    }

    ///perform one or more flip steps
  void FlipStep(vcg::tri::ParamEdgeCollapseParameter &pecp)
    {
#ifndef _MESHLAB
        printf("\n STARTING FLIP SESSION \n");
#endif
        InitIMark();
    FlipSession=new vcg::LocalOptimization<BaseMesh>(base_mesh,&pecp);
        FlipSession->Init<MyTriEdgeFlip>();
        /*bool b=*/FlipSession->DoOptimization();
#ifndef _MESHLAB
        printf("\n END FLIP SESSION %d edges \n",FlipSession->nPerfmormedOps);
#endif
        UpdateTopologies(&base_mesh);
    }

    ///equilateralize patch length and areas
    void EquiPatches()
    {
        PatchesOptimizer<BaseMesh> DomOpt(base_mesh,final_mesh);
        DomOpt.OptimizePatches();
        PrintAttributes();
    }

    /// I/O FUNCTIONS
    void SaveMCP(char* filename)
    {
        /*Warp(0);*/
        FILE *f;
        f=fopen(filename,"w+");
        std::map<BaseFace*,int> facemap;
        std::map<BaseVertex*,int> vertexmap;
        typedef std::map<BaseVertex*,int>::iterator iteMapVert;
        typedef std::map<BaseFace*,int>::iterator iteMapFace;

        ///add vertices
        fprintf(f,"%d,%d \n",base_mesh.fn,base_mesh.vn);
        int index=0;
        for (unsigned int i=0;i<base_mesh.vert.size();i++)
        {
            BaseVertex* vert=&base_mesh.vert[i];
            if (!vert->IsD())
            {
                vertexmap.insert(std::pair<BaseVertex*,int>(vert,index));
                CoordType pos=vert->P();
                CoordType RPos=vert->RPos;
                fprintf(f,"%f,%f,%f;%f,%f,%f \n",pos.X(),pos.Y(),pos.Z(),RPos.X(),RPos.Y(),RPos.Z());
                index++;
            }
        }

        ///add faces
        index=0;
        for (unsigned int i=0;i<base_mesh.face.size();i++)
        {
            BaseFace* face=&base_mesh.face[i];
            if (!face->IsD())
            {
                BaseVertex* v0=face->V(0);
                BaseVertex* v1=face->V(1);
                BaseVertex* v2=face->V(2);
                iteMapVert vertIte;
                vertIte=vertexmap.find(v0);
                assert(vertIte!=vertexmap.end());
                int index0=(*vertIte).second;
                vertIte=vertexmap.find(v1);
                assert(vertIte!=vertexmap.end());
                int index1=(*vertIte).second;
                vertIte=vertexmap.find(v2);
                assert(vertIte!=vertexmap.end());
                int index2=(*vertIte).second;
                assert((index0!=index1)&&(index1!=index2));
                fprintf(f,"%d,%d,%d \n",index0,index1,index2);
                facemap.insert(std::pair<BaseFace*,int>(face,index));
                index++;
            }
        }

        ///high resolution mesh
        fprintf(f,"%d,%d \n",final_mesh.fn,final_mesh.vn);

        ///add vertices
        vertexmap.clear();
        index=0;
        for (unsigned int i=0;i<final_mesh.vert.size();i++)
        {
            BaseVertex* vert=&final_mesh.vert[i];
            if (!vert->IsD())
            {
                vertexmap.insert(std::pair<BaseVertex*,int>(vert,index));
                CoordType pos=vert->P();
                CoordType bary=vert->Bary;
                BaseFace* father=vert->father;
                iteMapFace IteF=facemap.find(father);
                assert (IteF!=facemap.end());
                int indexface=(*IteF).second;
                fprintf(f,"%f,%f,%f;%f,%f,%f;%d,%d,%d;%d \n",
                pos.X(),pos.Y(),pos.Z(),bary.X(),bary.Y(),bary.Z(),
                vert->OriginalCol.X(),vert->OriginalCol.Y(),vert->OriginalCol.Z(),
                indexface);
                index++;
            }
        }

        ///add faces
        for (unsigned int i=0;i<final_mesh.face.size();i++)
        {
            BaseFace* face=&final_mesh.face[i];
            if (!face->IsD())
            {
                BaseVertex* v0=face->V(0);
                BaseVertex* v1=face->V(1);
                BaseVertex* v2=face->V(2);
                iteMapVert vertIte;
                vertIte=vertexmap.find(v0);
                assert(vertIte!=vertexmap.end());
                int index0=(*vertIte).second;
                vertIte=vertexmap.find(v1);
                assert(vertIte!=vertexmap.end());
                int index1=(*vertIte).second;
                vertIte=vertexmap.find(v2);
                assert(vertIte!=vertexmap.end());
                int index2=(*vertIte).second;
                assert((index0!=index1)&&(index1!=index2));
                fprintf(f,"%d,%d,%d \n",index0,index1,index2);
            }
        }
        fclose(f);
    }

    int LoadMCP(char* filename)
    {
        FILE *f=NULL;
        f=fopen(filename,"r");
        if (f==NULL)
            return -1;
        /*std::map<BaseFace*,int> facemap;
        std::map<BaseVertex*,int> vertexmap;
        typedef std::map<BaseVertex*,int>::iterator iteMapVert;
        typedef std::map<BaseFace*,int>::iterator iteMapFace;*/



        ///add vertices
        base_mesh.Clear();
        fscanf(f,"%d,%d \n",&base_mesh.fn,&base_mesh.vn);
        base_mesh.vert.resize(base_mesh.vn);
        base_mesh.face.resize(base_mesh.fn);

        for (unsigned int i=0;i<base_mesh.vert.size();i++)
        {
            BaseVertex* vert=&base_mesh.vert[i];
            CoordType pos;
            CoordType RPos;
            fscanf(f,"%f,%f,%f;%f,%f,%f \n",&pos.X(),&pos.Y(),&pos.Z(),&RPos.X(),&RPos.Y(),&RPos.Z());
            vert->P()=pos;
            vert->RPos=RPos;
        }



        ///add faces
        for (unsigned int i=0;i<base_mesh.face.size();i++)
        {
            BaseFace* face=&base_mesh.face[i];
            if (!face->IsD())
            {
                int index0,index1,index2;
                fscanf(f,"%d,%d,%d \n",&index0,&index1,&index2);
                base_mesh.face[i].V(0)=&base_mesh.vert[index0];
                base_mesh.face[i].V(1)=&base_mesh.vert[index1];
                base_mesh.face[i].V(2)=&base_mesh.vert[index2];
                base_mesh.face[i].group=vcg::Color4b(rand()%200,rand()%200,rand()%200,255);
            }
        }

        ///high resolution mesh
        fscanf(f,"%d,%d \n",&final_mesh.fn,&final_mesh.vn);
        final_mesh.vert.resize(final_mesh.vn);
        final_mesh.face.resize(final_mesh.fn);

        ///add vertices
        for (unsigned int i=0;i<final_mesh.vert.size();i++)
        {
            BaseVertex* vert=&final_mesh.vert[i];
            CoordType pos;
            CoordType bary;
            vcg::Color4b col;
            int index_face;
            int col0,col1,col2;
            fscanf(f,"%f,%f,%f;%f,%f,%f;%d,%d,%d;%d \n",
                  &pos.X(),&pos.Y(),&pos.Z(),
                  &bary.X(),&bary.Y(),&bary.Z(),
                  &col0,&col1,&col2,
                  &index_face);
            vert->P()=pos;
            vert->RPos=pos;
            vert->Bary=bary;
            vert->father=&base_mesh.face[index_face];
            assert(!base_mesh.face[index_face].IsD());
            col=vcg::Color4b(col0,col1,col2,255);
            vert->OriginalCol=col;
            /*if (i==final_mesh.vert.size()-1)
            {
                printf("sukka %d \n",index_face);
                char test;
                scanf ("%c",&test);
            }*/

        }

        ///add faces
        for (unsigned int i=0;i<final_mesh.face.size();i++)
        {
            //BaseFace* face=&final_mesh.face[i];

            int index0,index1,index2;
            fscanf(f,"%d,%d,%d \n",&index0,&index1,&index2);
            final_mesh.face[i].V(0)=&final_mesh.vert[index0];
            final_mesh.face[i].V(1)=&final_mesh.vert[index1];
            final_mesh.face[i].V(2)=&final_mesh.vert[index2];

        }
        fclose(f);

        ///update structures
        UpdateStructures(&base_mesh);
        UpdateStructures(&final_mesh);
        //Colo
        ///clear father and bary
        for (unsigned int i=0;i<base_mesh.face.size();i++)
            base_mesh.face[i].vertices_bary.resize(0);

        ///set face-vertex link
        for (unsigned int i=0;i<final_mesh.vert.size();i++)
        {
            BaseVertex *v=&final_mesh.vert[i];
            BaseFace *f=v->father;
            CoordType bary=v->Bary;
            f->vertices_bary.push_back(std::pair<BaseVertex *,CoordType>(v,bary));
        }

        //ColorByParametrization();
        PrintAttributes();
        //printf("faces:%5d AREA  distorsion:%lf\n",base_mesh.fn,ApproxAreaDistortion<BaseMesh>(final_mesh,base_mesh.fn));
        //printf("faces:%5d ANGLE distorsion:%lf\n",base_mesh.fn,ApproxAngleDistortion<BaseMesh>(final_mesh));

        vcg::tri::UpdateBounding<BaseMesh>::Box(final_mesh);

        ///area perr vertex
        for (unsigned int i=0;i<final_mesh.vert.size();i++)
            //AuxHPara[i].area=0;
            final_mesh.vert[i].area=0;


        for (unsigned int i=0;i<final_mesh.face.size();i++)
        {
            BaseFace *f=&final_mesh.face[i];
            ScalarType areaf=(((f->V(1)->P()-f->V(0)->P())^(f->V(2)->P()-f->V(0)->P())).Norm())/(ScalarType)2.0;
            /*AuxHPara[f->V(0)].area+=areaf/3.0;
            AuxHPara[f->V(1)].area+=areaf/3.0;
            AuxHPara[f->V(2)].area+=areaf/3.0;*/
            f->V(0)->area+=areaf/(ScalarType)3.0;
            f->V(1)->area+=areaf/(ScalarType)3.0;
            f->V(2)->area+=areaf/(ScalarType)3.0;
        }

        return 0;
    }

    void ExportMeshes(ParamMesh &para_mesh,AbstractMesh &abs_mesh)
    {
        para_mesh.Clear();
        abs_mesh.Clear();

        ///copy meshes
        vcg::tri::Append<AbstractMesh,BaseMesh>::Mesh(abs_mesh,base_mesh);
        vcg::tri::Append<ParamMesh,BaseMesh>::Mesh(para_mesh,final_mesh);

        ///copy additional values
        for (unsigned int i=0;i<base_mesh.vert.size();i++)
        {
            assert (!base_mesh.vert[i].IsD());
            abs_mesh.vert[i].RPos=base_mesh.vert[i].RPos;
        }

        for (unsigned int i=0;i<final_mesh.vert.size();i++)
            para_mesh.vert[i].RPos=final_mesh.vert[i].RPos;

        ///save in a table face-faces correspondences
        std::map<BaseFace*,int> faceMap;
        for (unsigned int i=0;i<base_mesh.face.size();i++)
            faceMap.insert(std::pair<BaseFace*,int>(&base_mesh.face[i],i));

        ///then reassing with new mesh
        for (unsigned int i=0;i<final_mesh.vert.size();i++)
        {
            std::map<BaseFace*,int>::iterator cur  = faceMap.find(final_mesh.vert[i].father);
            assert(cur!= faceMap.end());
            CoordType bary=final_mesh.vert[i].Bary;
            int index=(*cur).second;
            para_mesh.vert[i].T().N()=index;
#ifdef _DEBUG
            bool done=NormalizeBaryCoords(bary);
            assert(done);
#else
            NormalizeBaryCoords(bary);
#endif
            para_mesh.vert[i].T().U()=bary.X();
            para_mesh.vert[i].T().V()=bary.Y();

        }
    }

    //int draw_mode;

    void PrintAttributes()
    {
        int done=(final_mesh.fn-base_mesh.fn);
        int total=(final_mesh.fn-lower_limit);
        ScalarType ratio=(ScalarType)done/total;
        ratio=pow(ratio,3);
        int percent=(int)(ratio*(ScalarType)100);
        ScalarType areaD=ApproxAreaDistortion<BaseMesh>(final_mesh,base_mesh.fn);
        ScalarType angleD=ApproxAngleDistortion<BaseMesh>(final_mesh);
        char ret[200];
        sprintf(ret," GATHERING ABSTRACT DOMAIN faces:%5d AREA  distorsion:%4f ; ANGLE distorsion:%4f ",base_mesh.fn,areaD,angleD);
        (*cb)(percent,ret);
    }

    void SetParameters(vcg::CallBackPos *_cb,
                       const int &_lower_limit=100,
                       const int &_interval=50,
                       StopMode _SMode=SM_Euristic,
                       const int &_accuracy=1)
    {
        lower_limit=_lower_limit;
        interval=_interval;
        accuracy=_accuracy;
        SMode=_SMode;
        ParaInfo::SM()=_SMode;
        cb=_cb;
    }

    void getValues(ScalarType &aggregate,
                        ScalarType &L2,
                        int &n_faces)
    {
    L2=ApproxL2Error(final_mesh);
    ScalarType val0=ApproxAreaDistortion<BaseMesh>(final_mesh,base_mesh.fn);
    ScalarType val1=ApproxAngleDistortion<BaseMesh>(final_mesh);
    aggregate=geomAverage<ScalarType>(val0+1.0,val1+1.0,3,1)-1;
    n_faces=base_mesh.fn;
    }

    IsoParametrizator()
    {
        ///parameters
        SMode=SM_Euristic;
        lower_limit=40;
        interval=50;
        accuracy=1;
    }

};

#endif // MESHLAB_PARAMETRIZATOR
