/****************************************************************************
* MeshLab                                                           o o     *
* A versatile mesh processing toolbox                             o     o   *
*                                                                _   O  _   *
* Copyright(C) 2005                                                \/)\/    *
* Visual Computing Lab                                            /\/|      *
* ISTI - Italian National Research Council                           |      *
*                                                                    \      *
* All rights reserved.                                                      *
*                                                                           *
* This program is free software; you can redistribute it and/or modify      *
* it under the terms of the GNU General Public License as published by      *
* the Free Software Foundation; either version 2 of the License, or         *
* (at your option) any later version.                                       *
*                                                                           *
* This program is distributed in the hope that it will be useful,           *
* but WITHOUT ANY WARRANTY; without even the implied warranty of            *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the             *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt)          *
* for more details.                                                         *
*                                                                           *
****************************************************************************/


#ifndef GEOMETRYAGINGPLUGIN_H
#define GEOMETRYAGINGPLUGIN_H

#include <common/interfaces.h>
#include <vcg/complex/algorithms/refine.h>
#include <vcg/space/index/grid_static_ptr.h>
#include <vcg/complex/algorithms/update/curvature.h>
#include <vcg/complex/algorithms/stat.h>
#include <vcg/complex/algorithms/smooth.h>
#include <vcg/math/perlin_noise.h>

#include "edgepred.h"


class GeometryAgingPlugin : public QObject, public MeshFilterInterface
{
    Q_OBJECT
        MESHLAB_PLUGIN_IID_EXPORTER(MESH_FILTER_INTERFACE_IID)
        Q_INTERFACES(MeshFilterInterface)

public:
    enum {FP_ERODE};

    GeometryAgingPlugin();
    virtual ~GeometryAgingPlugin();

    virtual QString filterInfo(FilterIDType filter) const;
    virtual QString filterName(FilterIDType filter) const;

    virtual int getRequirements(QAction *) {return (MeshModel::MM_FACEMARK | MeshModel::MM_FACEFACETOPO | MeshModel::MM_VERTCURV);}
    virtual void initParameterSet(QAction *action, MeshModel &m, RichParameterSet &params);
    virtual bool applyFilter(QAction *filter, MeshDocument &md, const RichParameterSet &params, vcg::CallBackPos *cb);
    virtual FilterClass getClass(QAction *);
    FILTER_ARITY filterArity(QAction *) const {return SINGLE_MESH;}



protected:
    void refineMesh(CMeshO &m, vcg::QualityEdgePred &ep, bool selection, vcg::CallBackPos *cb);
    double generateNoiseValue(int Octaves, const CVertexO::CoordType &p);
    bool faceIntersections(CMeshO &m, vcg::face::Pos<CMeshO::FaceType> p, vcg::GridStaticPtr<CFaceO, CMeshO::ScalarType> &gM);
    void smoothPeaks(CMeshO &m, bool selected, bool updateErosionAttr);
    void computeMeanCurvature(CMeshO &m);
};


#endif
